

Today, you get an expansion release, then a nerf patch hits within the month. As the meta gets figured out more quickly thanks to resources like hsreplay, Team 5 has resorted to shaking up the meta more quickly. This year, metagames have lasted roughly one month. Metagames used to last four months and more, with two expansions a year plus an adventure which had a lesser, sometimes negligible impact. If you stop playing the game for a year, you pretty much have to start over from scratch if you want to get back in, and if you quit for a few months, you either have to read through six patch notes upon your return or prepare to be surprised in-game by all the things that have changed. It keeps the game fresh and novel for highly engaged players… but it makes the game completely unrecognizable from what it was like a couple years ago. They regularly and purposely upend the game’s balance, making different characters and items overpowered, just for the sake of novelty and player engagement. League of Legends, another game I intermittently follow, has a radically different philosophy.
Corrupt hearthstone trial#
Blizzard’s approach has traditionally been hesitant, careful and slow in Starcraft and Warcraft 3, balance patches were few and far between, leaving it to players to figure out counters to 4-pool zergling rushes and mass gryphons, which led to a cool dynamic where players evolved the metagame through trial and error, a long-time pursuit of mastery and perfection of a game whose rules remained mostly consistent, where an innovative build from 2010 could be faithfully replicated in 2015.

I’ve always found the underlying philosophy of balance changes interesting. Deathrattle rogue is fairly low population and dwindling win rate. We get back around the 5th of January and will patch again soon after that time if necessary. We wanted to get out a patch before holiday break. Update: Dean “Iksar” Ayala mentioned that they wanted to get the patch out quickly before Christmas, and that another patch might follow in mid-January if necessary: Coldlight Seer – Moved to Tavern Tier 3 (up from 2).The Beast – Moved to Taven Tier 3 (down from 4).Mechano-Egg – Moved to Taven Tier 4 (down from 5).The Boogeymonster – Moved to Tavern Tier 4 (down from 5).Nightmare Amalgam removed from Battlegrounds.Heroes: Brann Bronzebeard removed, Bartendotron added back again.There’s also a bunch of Battlegrounds changes coming in the patch:
Corrupt hearthstone full#
Once the changes go live, players will be able to disenchant those cards for full Dust crafting cost for the next 2 weeks.
